Holy Trinity CofE Primary School

Holy Trinity C of E Primary School

Design & Technology

Intent:

Holy Trinity’s Design & Technology scheme of work aims to inspire our children to be innovative, creative and adaptive thinkers, who have an appreciation for the product design cycle through the formation of ideas, creation and evaluation, developing the confidence to take risks in their designs. We aim to build an awareness of the impact of design and technology on our lives and encourage the children to become resourceful, sustainable and enterprising individuals who will have the skills to contribute to future design advancements.

Implementation:

At Holy Trinity, Design & Technology skills are taught, learned, embedded and built upon in each topic, revisiting and developing skills as they progress through primary school and beyond. This supports our children to reach the National Curriculum end of key stage attainment targets.

The D&T National curriculum outlines 3 main stages of the design process: design, make and evaluate. Each stage of the design process is underpinned by technical knowledge which encompasses the contextual, historical and technical understanding required for each strand. Cooking and nutrition has a separate section, with a focus on specific principles, skills and techniques in food, including where food comes from, diet and seasonality.

The National curriculum organizes the D&T attainment targets under 5 strands:

  •                   Design
  •                   Make
  •                   Evaluate
  •                   Technical knowledge
  •                   Cooking and nutrition

We have a clear progression of skills and knowledge within these 5 strands across each year group. Through our teaching, our children respond to design briefs and scenarios that require consideration of the needs of others and purpose of the outcome, developing their skills in 6 key areas:

  •                   Mechanisms
  •                   Structures
  •                   Textiles
  •                   Cooking and nutrition
  •                   Electrical systems (KS2)
  •                   Digital world (KS2)

Our lessons incorporate a range of teaching strategies from independent tasks, paired and group work including practical hands-on, computer-based and inventive tasks. This variety means that lessons are engaging and appeal to those with a variety of learning styles. Every lesson is accessible to ensure that lessons can be enjoyed by all, with opportunities to stretch pupils’ learning.

Knowledge Organisers for each unit support our children in building a foundation of factual knowledge by encouraging recall of key facts and vocabulary. We use external and professional footage created by subject specialists, to help pupils to see design techniques modelled by experts, to ensure delivery of D&T at Holy Trinity is of the highest quality.

Impact:

The impact of our Design & Technology lessons can be constantly monitored through both formative and summative assessment opportunities. Each lesson enables teachers to assess pupils against the learning objectives and each unit has a quiz.

After the implementation of our Design & Technology curriculum, the children will leave Holy Trinity equipped with a range of skills to enable them to succeed in their secondary education and be innovative and resourceful members of society.

The expected impact of following our D&T curriculum is that children will:

  • Understand the functional and aesthetic properties of a range of materials and resources.
  • Understand how to use and combine tools to carry out different processes for shaping, decorating and manufacturing products.
  • Build and apply a repertoire of skills, knowledge and understanding to produce high quality, innovative outcomes, including models, prototypes, CAD and products to fulfil the needs of users, clients and scenarios.
  • Understand and apply the principles of healthy eating, diets, and recipes, including key processes, food groups and cooking equipment.
  • Have an appreciation for key individuals, inventions and events in history and of today, that impact our world.
  • Recognise where our decisions can impact the wider world in terms of community, social and environmental issues.
  • Self-evaluate and reflect on learning at different stages and identify areas to improve.
  • Meet the end of key stage expectations outlined in the National curriculum for Design & Technology.
Our Design Technology Curriculum Map:
Holy Trinity's Progression of Skills in Design Technology: